-Rubrics:
Def: "a scoring guide used to evaluate the quality of students' constructed responses". Put simply, it is a set of criteria for grading assignments. Rubrics usually contain evaluative criteria, quality definitions for those criteria at particular levels of achievement, and a scoring strategy
Open rubrics:
Corubrics:
Challenge. Practice with corubrics and classroom
Select a rubric from CEDEC
Adapt the rubric to Corubrics
Create a classroom with all the members of your IMW group. One should play as teacher.
Create a fake assignment and set your rubric
Run all of you the self-evaluation, co-evaluation of your group mates and teacher's evaluation
Upload each of you the grading resulting table in Challenge 7 assignment.
-Remember that this week you will be working in your IMW with your mentoring tutor.
-In order to work in groups you could create a classroom.
Survey: Google tools for education
Challenge 6: Google Classroom: Create a classroom and invite to the members of your IMW group as students. Explore how to perform the following actions and share with me a table with a brief explanation for each of them (Deadline: February 12 at 14:00)
Create a Meet room for the classroom
Publish a content (video, link, document)
Schedule an assignment with some resources to be used and a doc template to fill out
Post an announcement
Define a rubric
Use a rubric to assess an assignment
Insert comments in an ongoing document (ongoing feedback)
Make comments to a handed in document (final feedback)
Email all your students
Check the automatic generation of folders in drive
See how many students have already submitted their assignment
Take a selfie for teachers (discover your digital potential as teacher)
Create an account
Wait for an email of confirmation
Complete the test
Write down the 6 areas of DigCompEdu
Reflect on the room for improvement you have about digital skills as educator
Take that reflection to your portfolio in the best way you feel
TOOLS in sarea.net: docs, sheets, slides, forms, jamboard, drawings, maps, sites, chat, meet, gmail, calendar, groups, classroom, blogger, photos, earth, podcast.
Analyze each tool from the perspective of the 6 areas of DigCompEdu and create a chart (you will have to upload it in response to an assignment) in whatever tool you prefer where you mention:
Name of the tool
In which area of DigCompEdu could be of use (just the numbers, i.e. 1.3; 2.2)
A short sentence to explain how this tool is useful for each of the mentioned competences
USEFUL MATERIAL TO GET STARTED; Finding partners to collaborate actively with your school
COIL project...
-WARM UP
Let´s GAMIFY the subject!!! In order to do so you should create a KAHOOT related to cooperative learning techniques (you have all the information below.to complete the task
Remember that this activity is based on cooperative learning tips and techniques
Cooperative learning is a teaching strategy that classroom teachers use to help their students process information more quickly by having them work in small groups to accomplish a common goal. Each member that is in the group is responsible for learning the information given, and for helping their fellow group members learn the information as well.
How Does It Work?
In order for Cooperative learning groups to be successful, the teacher and students must all play their part. The teacher's role is to play the part as facilitator and observer, while the students must work together to complete the task.
Use the following guidelines to achieve Cooperative learning success:
Arrange students heterogeneously in groups as few as two and no more than six.
Assign each member of the group a specific role: recorder, observer, bookkeeper, researcher, timekeeper, etc.
Monitor each group's progress and teach skills necessary for task completion.
Evaluate each group based upon how well they worked together and completed the task.
Classroom Management Tips
Noise Control: Use the talking chips strategy to control noise. Whenever a student needs to speak in the group they must place their chip in the middle of the table.
Getting Students Attention: Have a signal to get students attention. For example, clap two times, raise your hand, ring a bell, etc.
Answering Questions: Create a policy where if a group member has a question they must ask the group first before asking the teacher.
Use a Timer: Give students a predetermined time for completing the task. Use a timer or stopwatch.
Model Instruction: Before handing out the assignment model the instruction of the task and make sure every student understands what is expected.
Common Techniques
Here are six common cooperative learning techniques to try in your classroom.
Jig-Saw: Students are grouped into five or six and each group member is assigned a specific task then must come back to their group and teach them what they learned.
Think-Pair-Share: Each member in a group "thinks" about a question they have from what they just learned, then they "pair-up" with a member in the group to discuss their responses. Finally they "share" what they learned with the rest of the class or group.
Round Robin: Students are placed into a group of four to six people. Then one person is assigned to be the recorder of the group. Next, the group is assigned a question that has multiple answers to it. Each student goes around the table and answers the question while the recorder writes down their answers.
Numbered Heads: Each group member is given a number (1, 2, 3, 4, etc). The teacher then asks the class a question and each group must come together to find an answer. After the time is up the teacher calls a number and only the student with that number may answer the question.
Team-Pair-Solo: Students work together in a group to solve a problem. Next they work with a partner to solve a problem, and finally, they work by themselves to solve a problem. This strategy uses the theory that students can solve more problems with help then they can alone. Students then progress to the point that they can solve the problem on their own only after first being in a team and then paired with a partner.
Three-Step Review: The teacher predetermines groups before a lesson. Then, as the lesson progresses, the teacher stops and gives groups three minutes to review what was taught and ask each other any questions they may have.
Editor for infinite lists
HOW TO Publish website address (text + hyperlink) in different contexts (website, paper), shorten URLs
Create a short link for your website (challenge 2)
Update your website address using your identifier as text and the short link as hyperlink
Update the students's website list
HOW TO manage tools within sarea.net:
drive (docs, sheets, slides, forms, jamboard, drawings, maps, sites) --> 'Document type' content creation
blogger, photos, earth, podcast --> Other format content creation
chat, meet, gmail, blogger --> Communication
calendar, groups, classroom --> Management
Sharing and organisation in drive.google.com
--> MORE ABOUT JAMBOARDS, ideas to be used in the classroom
ACTIVITY: Create a mindomo ABOUT SUSTAINABLE DEVELOPMENT GOALS in pairs including the following
CREATE: COOPERATIVE MIND MAP: YOUR MINDOMO has to be based on SUSTAINABLE DEVELOPMENT GOALS
Which are the goals?
How could we work on them at school: STATE SOME INITIATIVES, ACTIONS (with /without ICTS... )
TEMPLATE TO DESIGN THE PLAN, plus the RUBRIC to be followed:
WATCH :Is sustainability the future of education? | Kris Leverton | TEDxYouth@BangkokPre
PLEASE DO THE FOLLOWING INITIAL SURVEY regarding your digital competence. Thanks:
Infinite lists or 'cheat sheets': howtos, keyboard shortcuts, vocabulary
Vocabulary
Challenge 1: Learn to create a simple public website with two pages that describe two of your hobbies using text, images and videos. The name of the website will be your login without @sarea.net
Google sites:
who can edit/view
layout
pages and navigation
tools for adding content
check how it looks in different devices
HOMEWORK: Finish you website (Challenge 1), and fill in this table with your name and link to the website
G1:https://docs.google.com/spreadsheets/d/1avX1OqHMxH4pI_l4XVI2jMqT_PloPFY19cC_w9nuUE0/edit#gid=0
G2: https://docs.google.com/spreadsheets/d/1hawvbHnBTzmhgdQGWzgRWT0glzm6Y9kKh8_oEYx1tMY/edit#gid=0
G3:https://docs.google.com/spreadsheets/d/1TgPLctyaNNX1CcJwfoaKZUY3Kr1gCl_gmFcVEArSHgc/edit#gid=0
CREATE A SLIDESHARE in pairs summarizing the main points of the maker learning environment article:
Resources for creating APA format references:
Resources for looking up for articles:
First connection: WATCH THIS VIDEO (Using digital tools to transform the classroom
https://www.youtube.com/watch?v=B99FXVamqMM
Is everybody online? Is English the default language? Is it clear how to proceed at the beginning of every session?
LET´S use VOKI to do an ICE-BREAKER ACTIVITY: PERSONAL PRESENTATION
Take a few minutes to have a look at the following questions, then make a brief presentation about yourself; present it to your classmate and then introduce your classmate to the rest of the class.
-What is the greatest challenge you are facing?
-What do you like most about yourself?
-What do you value most in life?
-What are the easiest and hardest things you have ever done?
-What is something that few people know about you?
-What do you value in a friend?
-What do you want to be doing in five years?
-What is one goal you have for next year?
-What do you want to learn to do better?
-What is a motto you try to live by?
-What are five words a friend would use to describe you?
FURTHER PRACTICE /RESEARCH: Now that you´ve practiced one type of icebreaker, could you find more activities that could be used in a primary education classroom?
KNOWLEDGE ACTIVATION ACTIVITIES
What do you know about web browsers? Which ones are you familiar with?
Imagine that you have been asked to work with someone else; which tool would you use to facilitate fluent communication?
Challenge 1: HOW TO organize your screen in order to work at the same time with several windows/tabs/applications (videoconference, chat, browser tabs,...) MAKE A LITTLE RESEARCH.
https://www.youtube.com/watch?v=E7odG8Y1LA0
CREATE a docs to answer the questions
SAREA.net
-Create an individual account in sarea.net.
-FAST FINISHERS
BEFORE READING (activation of previus knowledge: VISIBLE THINKING ROUTINE "see, think, wonder" + ICT= JAMBOARD?).
Using this jamboard , based on visible thinking; write down all the ideas that come to your mind when you hear the following terms MAKERSPACES.
MORE ABOUT JAMBOARDS, ideas to be used in the classroom
https://docs.google.com/document/d/1wbOsxrdokdBCTypBOygu58RZWCFn2hzXvL7P2gp5qMU/edit
READ the following article about MAKERSPACES, MAKERLABS, MAKER EDUCATION, MAKER LEARNING. ARTICLE
CREATE A SLIDESHARE SUMMARIZING THE MAIN ELEMENTS of both articles in pairs (each one should read one article and then create a shared slideshare, stating the main points.